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首页 > 学习教程 > 大型游戏3ds Max 2011 CAT角色动画渲染教程 Eat3d 3ds Max 2011 CAT Slate Viewport Canvas Rendering and More

大型游戏3ds Max 2011 CAT角色动画渲染教程 Eat3d 3ds Max 2011 CAT Slate Viewport Canvas Rendering and More

大型游戏3ds Max 2011 CAT角色动画渲染教程  Eat3d 3ds Max 2011 CAT Slate Viewport Canvas Rendering and More

Eat3d 3ds Max 2011 CAT Slate Viewport Canvas Rendering and More - 大型游戏制作公司Eat3d 出品的3ds Max 2011 CAT角色动画渲染教程。专门为动画设计人而制作的教程,这类教程极少,绝对的极品教程,值得珍藏。
在这张DVD中,教练Michael McCarthy 深入讲解3ds Max2011中最重要的一些新功能。Michael McCarthy 开始对“CAT”进行全面的概括,然后通过从头开始创建自定义CAT的钻机,甚至到很详细的使用CAT的肌肉。

大型游戏3ds Max 2011 CAT角色动画渲染教程  Eat3d 3ds Max 2011 CAT Slate Viewport Canvas Rendering and More

Canvas允许脚本动态渲染点阵图像。
Autodesk® 3ds Max® CAT 是通过实际制作检验的Autodesk 3ds Max 2009 和 Autodesk® 3ds Max® Design 2009角色动画插件。3ds Max CAT是一款动画人为动画人设计的插件,让制作 3D 角色动画不再枯燥乏味。 利用该软件的工具组,能够更轻松地进行角色搭建、非线性动画、动画分层、动作捕捉输入和肌肉模拟。 3ds Max CAT 快速、稳定、简单,整合了多种尖端功能,能够帮助艺术家更轻松地在 3ds Max 和 3ds Max Design 中制作角色动画。

大型游戏3ds Max 2011 CAT角色动画渲染教程  Eat3d 3ds Max 2011 CAT Slate Viewport Canvas Rendering and More

让搭建创造更简单
利用 Autodesk 3ds Max CAT 可以更轻松地创建复杂多足的角色搭建。 艺术家可以轻松的设计自定义的骨骼系统或是使用各种脊椎、头、骨骼、手指和脚趾模块创建从人类到微小生物等任何你想要的物体。 3ds Max CAT 还支持对蜈蚣等高度复杂骨骼系统的搭建。
快速轻松地制作角色动画
利用 Autodesk 3ds Max CAT 能够更轻松地制作动画。 只需几次点击,就可以利用 CAT 程序化动画工具创建行走循环,并将角色与路径连接,从而驱动角色。 尤其适用于数字临时演员,即使在波浪地形,3ds Max CAT 搭建也能够自动计算落脚点。
高品质动画和高度的灵活性
利用 3ds Max CAT,可以快速而可靠地制作高品质角色动画。 利用动画分层和片断编辑,可以创建片断并重新无损的使用原动画。 混合截然不同的动画或添加额外的细节和副运动不会损坏基础动画。 直观的程序化系统(如:CAT 脊椎),让您只需几次点击就可以制作极其复杂的角色运动。

大型游戏3ds Max 2011 CAT角色动画渲染教程  Eat3d 3ds Max 2011 CAT Slate Viewport Canvas Rendering and More

Eat 3d: Autodesk 3ds Max 2011 - CAT, Slate, Viewport Canvas, Rendering, and More
One File | +Project Files | *.flv | 300Mb

 
In this DVD, Instructor Michael McCarthy goes in depth with some of the most important new features in 3ds Max 2011. Michael starts off with an extensive overview of "CAT" and then goes through creating a custom CAT Rig from scratch and even goes into great detail with using CAT Muscles. Next Michael goes into great detail with the new Slate Material Editor and ends up creating a custom Shader for a Character. Another exciting feature covered is the new Viewport Canvas tools to texture a character head. Other topics on the DVD include rendering with Quicksilver, Rendering out Surface Maps, and more.

This DVD is perfect for those who want to get up to speed fast with many new features in 3ds Max 2011 and how to use them in production.

大型游戏3ds Max 2011 CAT角色动画渲染教程  Eat3d 3ds Max 2011 CAT Slate Viewport Canvas Rendering and More

About the Instructor:
Michael McCarthy is an accomplished 3D artist and trainer from Boston, Massachusetts, USA. Character and FX animation are a few of Michael's passions. Michael has been an author and contributor to many 3ds max books and created training and documentation for 3ds max as well as many of it's most popular plug-ins. Michael is an Autodesk Certified Instructor and teaches at The New England Institute of Art, Siggraph Master Classes, and studios such as CafeFX. His experience on projects such as Spiderman 3, Nims Island, Treasure Quest, and Sims keeps Michael engaged in all nuances of film, broadcast, and games production.

免费下载地址:

http://hotfile.com/dl/75591645/e9ecb92/eat3d_CSVCR_by_T-mick.part1.rar.html
http://hotfile.com/dl/75592967/51529c4/eat3d_CSVCR_by_T-mick.part2.rar.html
http://hotfile.com/dl/75594262/8bafa12/eat3d_CSVCR_by_T-mick.part3.rar.html

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