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Maya 曲线为基础的面部绑定教程 Digital Tutors Curve-based Facial Rigging in Maya 2011

 

由Digital Tutors 公司最新出品的Digital Tutors Curve-based Facial Rigging in Maya 2011教程,Maya 2011曲线为基础的面部绑定教程.讲解如何使用曲线来绑定人物角色。

教程所使用的软件:Maya 2010 and up

Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011

In this course we will cover tools and techniques for curve-based facial rigging in Maya.

Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011

We'll take the Facial Action Coding System approach of controls muscles to mold facial expressions. Step by step, we'll construct a facial control rig that is robust, sufficient, and animator-friendly. We'll learn everything from how to deform a mesh by a curve's shape, to creating controls for those curves that will provide the animator with the functionality they need to create entertaining facial animations. We'll also learn how utilize nodes and expressions to automate certain components of our control rig. By the end of this course, you'll have the fund of knowledge you need to create your own curve-based control rigs that produce natural and appealing facial expressions.

Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
1. Introduction and Project Overview
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
3. Setting up the Joints of the Facial Rig
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
5. Building the Curves that will Deform the Face
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
7. Wrapping up the Initial Weight Pass of the Facial Curves
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
9. Fine-tuning the Deformations of the Mouth Curves
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
11. Controlling the Facial Curves with Clusters
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
13. Creating Controls for the Orbicular Curves
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
15. Starting on the Lip Controls
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
17. Creating Groups for the Lip Controls
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
19. Finishing up the Connections of the Lip Controls and Driver Curve
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
21. Correcting the Weights Around the Corners of the Mouth
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
23. Creating a Jaw Control/Blocking in the Weights of the Jaw Bone
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
25. Wrapping up the Automation of the Corner Lip Controls
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
27. Finishing the Connections Between the Lower Lip Controls and the Jaw
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
29. Shifting the Lower Lip Controls as the Jaw Rotates in the Y Axis
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
31. Setting up the Lip Rolls
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
33. Creating the Tongue Bones/Binding the Tongue
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
35. Stretching the Tongue
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
37. Connecting the Blend Shape Controls to the Animation Controls
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
39. Cleaning up the Scene
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
41. Exploring a Technique for Correcting Deformations in the Face
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
2. Driving the New Mesh of the Animation Character
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
4. Adding Tools to a Custom Shelf
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
6. Adding the Facial Curves as Influence Objects
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
8. Refining the Weights of the Brows and Orbicularis Curves
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
10. Finalizing the Weights of the Buccinators
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
12. Mirroring Influence Weights/Setting up Brow Controls
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
14. Building Controls for the Buccinators and Zygomatic Curves
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
16. Adding Clusters to the Driver Curve for the Lips
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
18. Attaching the Lip Controls to the Driver Curve with an Expression
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
20. Connecting the Zygomatic Controls to their Driver Curves
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
22. Rigging the Nose
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
24. Automating the Corner Lip Controls to Follow the Jaw
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
26. Setting up the Lower Lip Controls to Move with the Jaw
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
28. Refining the Deformations of the Jaw
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
30. Closing in the Gaps Around the Lips When the Mouth Closes
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
32. Tweaking the Facial Rig
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
34. Rigging the Tongue Controls
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
36. Tying the Facial Controls to the Control Rig
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
38. Finishing the Setup of the Animation Facial Controls
Maya 曲线为基础的面部绑定教程  Digital Tutors Curve-based Facial Rigging in Maya 2011
40. Creating a Sub Character Set for the Facial Controls

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