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Maya 2011摄像机投影教程 Digital Tutors Camera Projection in Maya 2011

由Digital Tutors 公司出品的Digital Tutors Camera Projection in Maya 2011教程,Maya 2011摄像机投影教程
教程所使用的软件:Maya 2011 and higher

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011

In this series of lessons we'll learn how to turn a 2d image into a 3d scene using camera projection in Maya. By using a reference photo inside Maya, we'll be able to create realistic scenes quickly and easily.

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011

We'll begin this project by learning about the theories behind camera projection what makes a good image to project. We'll then set-up our camera in Maya for match moving and look at a technique to get our camera in the correct position. Once we've set our camera, we'll create the projection shader. We'll then model the rest of our building and animate a new camera. We'll then look at various techniques of completing our scene and adding a sky dome. We'll finish by taking the extra step of adding reflective geometry for increased realism.

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
1. Introduction and project overviewMaya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
3. Taking Photos for Camera Projection and common issuesMaya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
5. Adding our image plane for initial camera match moving

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
7. Creating a basic camera rig to rotate around our point

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
9. Creating our projection shader

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
11. Modifying our channel box to accuratly control scaling

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
13. Creating background buildings

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
15. Creating a sky dome that matches our background photo

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
17. Marking reflective areas using geometry and rendering

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
19. Creating new geometry and images for our reflections

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
2. What is Camera Projection?Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
4. Finding the actual Focal Length and setting it in MayaMaya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
6. Matching the first point of our building

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
8. Rotating our camera to match our rotation to our building

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
10. Using perspective tricks to model the rest of the building

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
12. Animating our new camera movement

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
14. Maintaining the horizon line by duplication our projection

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
16. Creating a preview render of our animation

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
18. Adding reflective areas to add realism to our building

Maya 2011摄像机投影教程  Digital Tutors Camera Projection in Maya 2011
20. Final rendering and compositing our reflection and projection

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