当前位置:
首页 > 学习教程 > 《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray

《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray

《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray

本视频教程是由vray-training机构出品的3DsMax与Vray室内设计综合训练教程,Stanislav Orekhov’s Interior Design with 3Ds Max and Vray,大小:12.9 GB,AVI高清视频格式 工程源文件,作者:Stanislav Orekhov,语言:俄语。人人CG整理发布。

3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于人人素材DOS操作系统的3D Studio系列软件,最新版本是2012。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如X战警II,最后的武士等。

VRay是由chaosgroup和asgvis公司出品的一款高质量渲染软件。VRay是目前业界最受欢迎的渲染引擎。基于V-Ray 内核开发的有VRay for 3ds max、Maya、Sketchup、Rhino等诸多版本,为不同领域的优秀3D建模软件提供了高质量的图片和动画渲染。除此之外,VRay也可以提供单独的渲染程序,方便使用者渲染各种图片。

Stanislav Orekhov’s Interior Design with 3Ds Max and Vray
Contents of the course:
First System settings and rules of scene management, a enable effective work.

• The current program version
• Recommendations for Computerkonfigurierung
• Units
• Important settings of 3D MAX
• DWG Import
• Using Proxy for complex objects
• Vray scene converter in action
• Arrangement of modeled objects in the scene
• Archiving rules for the Scene

Second Effective Modeling

• Scaling
• Groups, principles of object grouping
• Effective and easy work with layers
• Modeling rules to work for effective

Should know and follow

• Modeling Tips: How to get easier, faster and better working
• Bans in modeling. The worst mistake
• The most important modifiers and their use
• Example of rapid modeling of a classic interiors
• An essential element of interior design
• Top 20 sizes, and you know the note should
• Rules for the correct modeling of furniture
• Grouping objects
• Arrangement of the objects in the scene
• Design and Elements
• Description of the model library
• Description of the texture library
• Methods for faster work

Third Visualization

• The work of a Visualisators
• Quality standards for the visualization of the interior design
• Arrangement of decorative objects in space
• Installation of the Environment
• UVW Mapping
• Materials – everything what you should know
• Textures – all what you should know
• Step-by-step configuration of Batch Render
• Rules for processing the files with the resulting figure

《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray

4th Camera Settings

• Detailed settings of Vray Physical Camera and the important parameters
• General Information
• Optimum height of the camera
• Selection of the viewing angle
• The effective use of color balance
• Principles of ISO settings in the interior
• Camera settings and composition

5th Exposure

• Used in Vray light sources and their use in interior design
• Arrangement of light sources
• Detaillieret all settings Vray light sources
• Vray settings, which are responsible for the speed and quality of the rendering
• Optimal settings for rendering S etup
• Two basic ways to configure Render in Vray
• Working acceleration
• Principles of lighting
• One-day exposure
• Step-by-step instructions for configuring the daylighting
• Mixed exposure
• Step-by-step instructions for configuring the mixed exposure
• Evening and night exposure
• Step-by-step instructions for configuring the evening and night exposure
• Illumination of complex spaces
• Final work with materials
• Highly effective scene settings
• Preliminary visualization
• Final visualization

《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray

6th All problems with rendering and their solutions

• Problem-finding and rectification
• Procedure for the discovery of a problem object
• Working with a curved scene

7th Photoshop and postprocessing

• Application
• The most important keys in action
• Brush the color effect
• Step-by-step example of how to use Photoshop
• Hotkeys

8th The composition

• The most important rules and laws of composition
• The purpose of visualization in interior design
• Means to achieve artistic integrity in the figure
• The perspective and the volume of the figure
• Division by regions
• Visual resistance of Figure
• Rhythm
• Exposure
• Brightness
• Contrast
• Sunlight
• Mixed exposure
• Day and night lighting
• Cameras
• The setting of the optimum viewing angle
• Balance the figure
• Even angle
• Frame
• Cut-off objects
• Aspect ratio, lens selection
• Averages
• Special effects and their application areas
• Filling the interior
• Most important objects
• Plants
• Living things inside
• Large and small objects
• Space Dependent Fill Object

《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray《3DsMax与Vray室内设计综合训练教程》Stanislav Orekhov’s Interior Design with 3Ds Max and Vray

 

http://www.rr-sc.com/thread-16434730-1-1.html