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Maya和Nuke摄像机投影教程 Digital Tutors Camera Projection in Maya and Nuke 6.1

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1

由Digital Tutors 公司最新出品的Digital Tutors Camera Projection in Maya and Nuke 6.1教程,Maya 2011和Nuke 6.1摄像机投影教程
教程所使用的软件:Maya 2011, Nuke 6.1 and up

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1

In this series of lessons we'll learn how to turn a 2d image into a 3d scene using camera projection in Maya and Nuke. By using a reference photo inside Maya and using Nuke's powerful compositing tools and 3d environment, we'll be able to create realistic scenes quickly and easily.
Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1

We'll begin this project by learning about the theories behind camera projection what makes a good image to project. We'll then set-up our camera in Maya for match moving and look at a technique to get our camera in the correct position. We'll then model the our buildings and animate a new camera. Then we'll export our Maya data and bring it in to Nuke's 3D toolset and set-up our projections. We'll finish the scene in Nuke by creating a sky dome and using it's 2d tools to create appealing effects. Finally, we'll use Maya's mental ray renderer to create realistic reflections and composite them on top of our Nuke projections to create our final composite.

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
1. Introduction and project overview

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
3. Taking Photos for Camera Projection and common issues

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
5. Adding our image plane for initial camera match moving

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
7. Creating a basic camera rig to rotate around our point

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
9. Creating our projection shader

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
11. Modifying our channel box to accurately control scaling

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
13. Creating background buildings

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
15. Exporting our geometry and cameras from Maya into Nuke

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
17. Creating projections using the UV Project node

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
19. Adding Zblur and an alpha render of our main building

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
21. Extracting our reflective areas and beginning to shade them

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
23. Creating new geometry and images for our reflections

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
2. What is Camera Projection?

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
4. Finding the actual Focal Length and setting it in Maya

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
6. Matching the first point of our building

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
8. Rotating our camera to match our rotation to our building

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
10. Using perspective tricks to model the rest of the building

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
12. Animating our new camera movement

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
14. Maintaining the horizon line by duplication our projection

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
16. Creating our projection setup inside Nuke using Project3D

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
18. Creating a sky dome that matches our background photo

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
20. Fixing edge quality with multi samples and edge blur

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
22. Modifying our Architectural material to reflect

Maya和Nuke摄像机投影教程  Digital Tutors Camera Projection in Maya and Nuke 6.1
24. Final rendering and compositing our reflection and projection

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