Maya和Nuke摄像机投影教程 Digital Tutors Camera Projection in Maya and Nuke 6.1
由Digital Tutors 公司最新出品的Digital Tutors Camera Projection in Maya and Nuke 6.1教程,Maya 2011和Nuke 6.1摄像机投影教程
教程所使用的软件:Maya 2011, Nuke 6.1 and up
In this series of lessons we'll learn how to turn a 2d image into a 3d scene using camera projection in Maya and Nuke. By using a reference photo inside Maya and using Nuke's powerful compositing tools and 3d environment, we'll be able to create realistic scenes quickly and easily.
We'll begin this project by learning about the theories behind camera projection what makes a good image to project. We'll then set-up our camera in Maya for match moving and look at a technique to get our camera in the correct position. We'll then model the our buildings and animate a new camera. Then we'll export our Maya data and bring it in to Nuke's 3D toolset and set-up our projections. We'll finish the scene in Nuke by creating a sky dome and using it's 2d tools to create appealing effects. Finally, we'll use Maya's mental ray renderer to create realistic reflections and composite them on top of our Nuke projections to create our final composite.
![]() 1. Introduction and project overview
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![]() 2. What is Camera Projection?
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