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ZBrush钢铁侠机甲战士制作视频教程 CGWorkshops Hard Surface Character Modelling

CGWorkshops Hard Surface Character Modelling.jpg

本视频教程是由CGWorkshops机构出品的ZBrush钢铁侠机甲战士制作视频教程,CGWorkshops Hard Surface Character Modelling,大小:16.06 GB,附工程源文件,教程使用软件:ZBrush, Hypershot,语言:英语。

ZBrush 是一个数字雕刻和绘画软件,它以强大的功能和直观的工作流程彻底改变了整个三维行业。在一个简洁的界面中,ZBrush 为当代数字艺术家提供了世界上最先进的工具。以实用的思路开发出的功能组合,在激发艺术家创作力的同时,ZBrush 产生了一种用户感受,在操作时会感到非常的顺畅。ZBrush 能够雕刻高达 10 亿多边形的模型,所以说限制只取决于的艺术家自身的想象力。

ZBrush软件是世界上第一个让艺术家感到无约束自由创作的3D设计工具!它的出现完全颠覆了过去传统三维设计工具的工作模式,解放了艺术家们的双手和思维,告别过去那种依靠鼠标和参数来笨拙创作的模式,完全尊重设计师的创作灵感和传统工作习惯。

Hypershot是Bunkspeed公司出品的一款基于luxrender的及时渲染器,其实时渲染技术,可以让使用者更加直观和方便的调教场景的各种效果,短时间内作出高品质的渲染效果图,甚至是直接在软件中show出渲染效果,大大缩短了传统的渲染作业花费的时间,目前版本直接支持Rhino的文件。

CGWorkshops Hard Surface Character Modelling
Robots, mechs and sci-fi suits of armour. These each provide their own unique challenges and are quite different, but they all share something in common. They are characters. Characters are not cars, props, or buildings and require a different type of attention and focus. However, they do share a lot of things in common with cars, weapons, and props and can become a balancing act to create an appealing character.
Josh will share his process and knowledge he’s learned from creating characters and robots from movies like Iron Man 3, The Avengers, Real Steel and Total Recall. He will show how to create a robotic character while focusing on things like proportion, shape, rhythm, silhouette and muscularity.
In the course we will make a waist up bust of a bipedal robot. This will include the head, upper torso and abdomen as well as the arms and hands. Students are given concepts to choose from that range from relatively simple for a beginner, to more complex for advanced students. Other concepts or projects can be used for the course with instructor approval.

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