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Modo骨骼动画技术快速入门视频教程第一季 Digital-Tutors Quick Start to Rigging in MODO Volume 1

Modo骨骼动画技术快速入门视频教程第一季 Digital-Tutors Quick Start to Rigging in MODO Volume 1 


本视频教程是由Digital-Tutors机构出品的Modo骨骼动画技术快速入门视频教程第一季,Digital-Tutors Quick Start to Rigging in MODO Volume 1,时长:1小时21分,大小:500 MB,MP4高清视频格式,附工程源文件,教程使用软件:MODO 801,作者:Delano Athias,共14个章节,语言:英语。

Modo是一款高级多边形细分曲面,建模、雕刻、3D绘画、动画与渲染的综合性3D软件。由Luxology, LLC设计并维护。该软件具备许多高级技术,诸如N-gons(允许存在边数为4以上的多边形),多层次的3D绘画与边权重工具,可以运行在苹果的Mac OS X与微软的Microsoft Windows操作平台。
Luxology公司的Modo是CG行业,设计和建筑可视化世界的新工具之一,已迅速赢得了广泛的用户群。Modo是一个非常强大的多边形和细分建模工具,有一个伟大的纹理绘画和雕刻模块,对象的动画工具和出色的渲染,有一个非常直观和友好界的用户界面。

Digital-Tutors机构是号称全球最大的CG付费教程网站,2000多万次视频播放记录,顶级客户的优秀项目实例,被誉为教学和娱乐结合的最好的教程,RenderMan创建人称之为“完美的学习站点”,成立至今已经有12年之久,内容集中在视频制作和游戏制作两大板块,其网站完整的教学的理念,先进的技术支持(他们甚至开启了移动手机看教程的计划,支持IPAD/IPHONE/ANDROID),都让人耳目一新。尤其是多层级的教学难度设置,有趣的考试内容,时不时的竞赛,让DT成为非常活跃的一个CG机构。

Digital-Tutors Quick Start to Rigging in MODO Volume 1
Welcome to the Quick Start to Rigging in MODO. Quick Starts are a series of specially constructed tutorials meant to be followed in sequence and include valuable exercises to reinforce learned concepts.
The lesson format for these Quick Starts will be similar to other tutorials from Digital-Tutors. We’ll go through MODO’s Rigging Tools in a very methodical way, making sure to cover the tools and techniques that are most important in enabling you to get up and running quickly. Each volume of a Quick Start will build upon the previous volume, enabling us to progressively build up a complex project into a finished state.
In this initial volume, we’ll cover the basics of getting started with MODO’s setup process. We’ll learn how to parent and freeze object transformations. We’ll learn how create control objects. We’ll also learn how create clean joint systems and to conclude the training, we’ll explore MODO’s Inverse Kinematics system and use IK effectors to control the legs of our model.
While building a project together, you’ll be provided with valuable knowledge, and the real power comes from being able to take the techniques you’ve learned and apply them in a different way to your own work. With this in mind, you’ll be presented with an assignment immediately following each volume. These assignments will challenge you to take the skills that you’ve learned in a particular volume and apply them to a different asset.
These tutorials are designed to be taken in sequence so we really encourage you to start with this volume and proceed all the way through to Volume 3, all so you can take advantage of the periodic assignments along the way to get the full learning experience.

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