当前位置:
首页 > 学习教程 > Blender游戏艺术制作全面训练视频教程第二季 3DMotive Blender For Game Artists Volume 2

Blender游戏艺术制作全面训练视频教程第二季 3DMotive Blender For Game Artists Volume 2

Blender游戏艺术制作全面训练视频教程第二季 3DMotive Blender For Game Artists Volume 2

本视频教程是由Udemy机构出品的Blender游戏艺术制作全面训练视频教程第二季,3DMotive Blender For Game Artists Volume 2,大小:1 GB,MP4高清视频格式,附工程源文件,教程使用软件:Blender,Modo,共14个章节,作者:Alan Thorn,语言:英语。

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片人人素材制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

3DMotive Blender For Game Artists Volume 2
In this course, instructor Alan Thorn is going to be giving a comprehensive introduction to Blender for Game Artists. Here, Alan will show you how to get up and running in Blender for creating animated in-game models even if you’re a complete newbie! In the earlier volumes, you will be learning a range of topics that include: Blender (and 3d software) basics, primitive creation, 3D space coordinates, loading in reference material, and basic mesh manipulation. While near the end of the course, you’ll start to feel like a game art pro as you begin to learn and understand the concepts of UV unwrapping, asset rigging for animation, animation creation, mesh exporting, and game integration.

http://www.rr-sc.com/thread-16523587-1-1.html