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《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)

由Digital Tutors公司出品的Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4 教程,Maya 2011 和Zbrush 4 创建游戏角色教程。
教程所使用的软件:Maya 2011 and higher


《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)

In this course we will use Maya to create a game-type, low-resolution character from a highly detailed ZBrush model.
《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)

In this course, we'll go through the process of using Maya and Zbrush to convert a high resolution, sculpted and painted character into a low resolution game-type mesh that can be rigged and animated. We'll start by using Decimation Master to reduce the resolution of our model drastically while retaining much of the visual detail. Once we're in Maya, we'll build low resolution geometry around these detailed meshes to capture the important shapes of the character. We'll create uv layouts for the low resolution pieces and finally extract the color and sculpted detail from our high resolution pieces onto the new mesh. In the end we'll have taken a model of 20 million polygons down to a very useable 8-10k. Once you're done, you'll be able to use the workflow to transfer and convert your own high resolution characters into a more useable state.

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
1. Introduction and project overview

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
3. Preparing and exporting the body

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
5. Preparing and exporting the eyes

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
7. Building the low resolution pants

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
9. Finishing the low resolution pants

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
11. Starting the low resolution head

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
13. Finishing the head geometry

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
15. Finishing the hands and arms

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
17. Beginning the low resolution torso

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
19. Completing the main vest geometry

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
21. Reducing the resolution

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
23. Baking out maps for the body

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
25. Baking out maps for the torso

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
27. Creating specular maps

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
2. Splitting up the character's body

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
4. Preparing and exporting the clothing

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
6. Transferring high resolution pieces to Maya

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
8. Adding the belt and buckle

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
10. Creating a UV layout for the pants and boots

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
12. Working on the ears

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
14. Rebuilding the hands

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
16. Creating a UV layout for the body

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
18. Finishing the vest shape

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
20. Adding the vest details

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
22. Creating a UV layout for the torso

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
24. Baking out maps for the pants

《Maya和Zbrush创建游戏角色教程》 (Digital Tutors Creating Game Characters with Maya 2011 and ZBrush 4)
26. Fixing texture issues in Photoshop