当前位置:
首页 > 学习教程 > 《古墓丽影第三人称游戏制作高级教程》3d Buzz Unity 3rd Person Char System

《古墓丽影第三人称游戏制作高级教程》3d Buzz Unity 3rd Person Char System

 

本教程是由3d Buzz出品的古墓丽影第三人称游戏制作高级教程。

3d Buzz Unity 3rd Person Char System
eLearning | 1.01 GB
For this new series, we’ll be showing how to make a simple 3D platformer concept game in the spirit of classic action/adventure titles such as “Tomb Raider.” The idea is to step up from the primarily 2D approach provided in our previous projects and explore the world of full 3D game development. This will be critical as we prepare to jump into our upcoming MMO project. As a matter of fact, this 3D platformer will give us the opportunity to introduce you to a few of the core elements that will be used in the development of the MMO game itself!

 

The 3D platformer game will focus on the following key features:

• A rich, fully explorable 3D environment

• Customizable and sculptable terrain

• Environment light mapping using Beast

• Dynamic occlusion culling with Umbra

• An intuitive custom-designed 3rd person camera system

• A customized character control and animation system

• Interactive puzzles and mini-games for the player to solve