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Unity完整数学益智游戏制作视频教程 Udemy 2048 Build your First Complete Game with C# and Unity

Unity完整数学益智游戏制作视频教程 Udemy 2048 Build your First Complete Game with C# and Unity

本视频教程是由Udemy机构出品的Unity完整数学益智游戏制作视频教程,Udemy 2048 Build your First Complete Game with C# and Unity,时长:5小时,大小:1.1 GB,MP4高清视频格式,教程使用软件:Unity 5, 作者:Knowledge Base,共42个章节,语言:英语。

Unity是由Unity Technologies开发的一个让玩家轻松创建诸如三维视频游戏、建筑可视化、实时三维动画等类型互动内容的多平台的综合型游戏开发工具,是一个全面整合的专业游戏引擎。Unity类似于Director,Blender game engine, Virtools 或 Torque Game Builder等利用交互的图型化开发环境为首要方式的软件其编辑器运行在Windows 和Mac OS X下,可发布游戏至Windows、Mac、Wii、iPhone、Windows phone 8和Android平台。也可以利用Unity web player插件发布网页游戏,支持Mac和Windows的网页浏览。它的网页播放器也被Mac widgets所支持。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

Udemy是一个在线教和学的平台,也是唯一一个有中文版本的国际教学机构。网站主要提供教育或培训教程,内容涵盖生活方式、创业、科技、一般技术等等. 它鼓励会员开设自己的在线课程,也可以搜索他人开设或上传的课程。 Udemy大多都是免费的课程,也有部分收费的课程,课程的含金量完全由市场说了算. 它的目标就是教会任何人任何事!

Udemy 2048 Build your First Complete Game with C# and Unity
Build a clone of the popular math puzzle game 2048 from scratch using C# and Unity3D
First, we will assemble the visual layout that the players will see on the screen using Unity built-in user interface features (UI).
We will start from creating an empty Unity project and gradually move towards laying out all the UI properly.
You will learn useful tips and tricks of designing the UI so that it looks the same on different screen sizes and screen resolutions.
Then we will switch to writing scripts for the 2048 game.
I will show you how to handle input from user.
We will create a script for storing the colors of tiles in this game, so that you can redesign the game yourself and create new interesting color combinations.
I will show you how to implement 2 main game mechanics of the 2048 game merging and moving tiles on the game field.
And you will learn how to track player scores and store High Score between game launches.
Then we will focus on visual improvements. I will show you how to
add rounded corners to the tiles,
add animations when new tiles appear and when two tiles get merged to make the game look more dynamic.
By the end of this course we will have a highly polished product worthy of publishing in AppStore or PlayMarket.
We’ve also included downloadable assets and project files all for free so you can follow along with the videos and create your own versions ready for upload.

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