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《Maya兽人头部制作教程》Simply Maya Orc Head Lip Sync

《Maya兽人头部制作教程》Simply Maya Orc Head Lip Sync

这张教程是Orc Head modeling and texturing之后的教程。在这篇教程中你将了解如何使这个兽人开始讲话和四处移动,使用上次教程中已经绘制好贴图的兽人头部模型用于学习如何通过不同的表达式来建立融合变形。一旦我们设置好融合变形,就可以开始学习诸如驱动关键帧之类的的技术比如驱动关键帧可以使我们使他的牙齿与融合变形的表情一起移动而不用单独给他设置关键帧。

Simply Maya – Orc Head – Lip Sync

English | ISO | Author :With Kurt Boutilier | Size: 485MB

Genre: Video training

The Orc Lip Sync is the follow-up tutorial to the Orc Head modeling and texturing sections. In this tutorial you will learn everything you need to bring them to life by getting him talking and moving around. We will start off using our textured Orc head and learn how to create blendshapes of different expressions, vowels and consonants.


Once we have all the blendshapes complete we will move into tools such as set driven key which will allow us to have parts like the teeth move with the blendshapes instead of key framing them alone.
With the setup of our character complete we will import a sound file into Maya and start the animation process. We will be using tools called key selected and auto key. After our animation is done the final step is to clean up the keys a bit more using the graph editor to get the animation smooother as well as go through the option to render out your project.

 

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