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《C4D与VRay结合使用高级教程》Digital-Tutors : Creative Development: V-Ray for CINEMA 4D with Adam Chase

《C4D与VRay结合使用高级教程》Digital-Tutors : Creative Development: V-Ray for CINEMA 4D with Adam Chase

本教程是由Digital-Tutors出品的创意开发系列教程之C4D与VRay结合使用高级教程,附工程文件。

Cinema 4D是一套由德国公司Maxon Computer开发的3D绘图软件,以及高的运算速度和强大的渲染插件著称。Cinema 4D 应用广泛,在广告、电影、工业设计、等方面都有出色的表现,例如影片《阿凡达》有花鸦三维影动研究室中国工作人员使用Cinema 4D制作了部分场景,在这样的大片中看到C4D的表现是很优秀的。在其他动画电影中也使用到C4D的有很多如《毁灭战士》(Doom)、《范海辛》〈Van Helsing〉、《蜘蛛侠》、以及动画片《极地特快》、《丛林总动员》(Open Season)等等。它正成为许多一流艺术家和电影公司的首选,Cinema 4D已经走向成熟,很多模块的功能在同类软件中是代表科技进步的成果。

《C4D与VRay结合使用高级教程》Digital-Tutors : Creative Development: V-Ray for CINEMA 4D with Adam Chase

《C4D与VRay结合使用高级教程》Digital-Tutors : Creative Development: V-Ray for CINEMA 4D with Adam Chase《C4D与VRay结合使用高级教程》Digital-Tutors : Creative Development: V-Ray for CINEMA 4D with Adam Chase《C4D与VRay结合使用高级教程》Digital-Tutors : Creative Development: V-Ray for CINEMA 4D with Adam Chase《C4D与VRay结合使用高级教程》Digital-Tutors : Creative Development: V-Ray for CINEMA 4D with Adam Chase《C4D与VRay结合使用高级教程》Digital-Tutors : Creative Development: V-Ray for CINEMA 4D with Adam Chase

 

Digital-Tutors : Creative Development: V-Ray for CINEMA 4D with Adam Chase

3 hrs. 29 min.| Released on August 1, 2011|Project Files Included (142 MB)

Required Software: CINEMA 4D R12, V-Ray for CINEMA 4D and Photoshop

This course covers a large scale architectural visualization project using V-Ray.
In this course, we will create a large scale arch-viz project using V-Ray. We go from start to finish, modeling to final while learning the principales of V-Ray along the way. Learning how to set up global illumination, creating proxies and learning their benefits, V-Ray's material system and other important aspects of V-Ray which in the end will give you the knowledge to go and create your own realistic renders using V-Ray.

22 videos in this course

1. Introduction and Project Overview
2. Scene layout and beginning of modeling
3. Creation of center structure roof
4. Modeling of center
5. Landscaping
6. Further refinement of center structure
7. Finalize the layout of the scene
8. Additional details
9. Basic GI and Physical Sun setup
10. V-Ray Physical Camera
11. Color mapping
12. Exploring V-Ray proxies
13. Using proxies for vegetation
14. Base textures
15. V-Ray materials
16. Two-sided materials
17. Additional materials
18. Lighting the side buildings
19. Adding in rock features
20. Changing the feel of the render
21. Final considerations
22. Post work