由Digital Tutors 公司出品的Digital Tutors Camera Projection in Maya 2011教程,Maya 2011摄像机投影教程
教程所使用的软件:Maya 2011 and higher
In this series of lessons we'll learn how to turn a 2d image into a 3d scene using camera projection in Maya. By using a reference photo inside Maya, we'll be able to create realistic scenes quickly and easily.
We'll begin this project by learning about the theories behind camera projection what makes a good image to project. We'll then set-up our camera in Maya for match moving and look at a technique to get our camera in the correct position. Once we've set our camera, we'll create the projection shader. We'll then model the rest of our building and animate a new camera. We'll then look at various techniques of completing our scene and adding a sky dome. We'll finish by taking the extra step of adding reflective geometry for increased realism.
![]() 1. Introduction and project overview ![]() 3. Taking Photos for Camera Projection and common issues ![]() 5. Adding our image plane for initial camera match moving
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![]() 2. What is Camera Projection? ![]() 4. Finding the actual Focal Length and setting it in Maya ![]() 6. Matching the first point of our building
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