《虚幻游戏引擎应用训练教程》Eat 3d Unreal Kismet An Introduction and Application

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《虚幻游戏引擎应用训练教程》Eat 3d Unreal Kismet An Introduction and Application

本教程是由Eat 3d出品的虚幻游戏引擎应用训练教程。

Eat 3d - Unreal Kismet - An Introduction and Application
532 MB
eat3d.com/kismet
In this demonstration the instructor starts off by giving a detailed explanation of commonly used kismet nodes. Once the foundation is laid its on to creating several interactive scripted sequences. Everything from dramatically revealing a character, to creating a camera fly through for your portfolio is covered. This tutorial is appropriate for both artists and designers.
If you have never used the kismet editor you should be able to follow along and understand. Even if you are experienced using the Unreal Editor 3, you should pick up useful information throughout the DVD.
About the Instructor:
Rusty Sempsrott has worked in the video games industry for over 3 years, earning his first shipped title with "Blacksite: Area 51". During his time on Blacksite he quickly moved up into the Lead Technical Designer position. Rusty graduated from Full Sail University in 2006 with a Bachelors degree in Game Development.
Apps Used: Unreal Editor 3 (from Unreal Tournament 3)
Duration: 4 Hours
Instructor: Rusty Sempsrott
Project Files:Included is the final Unreal maps and package.

如有问题,请联系邮箱:rrscteam@qq.com